Glosiness and Viewport Difficult to See

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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lunarstudio
Licensed Customer
Posts: 71
Joined: Fri May 16, 2014 12:36 pm
Location: Boston, MA
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Hi. I noticed this with the latest beta as well as previous versions. When a material is glossy, it can be very difficult to see an object (if light colored/textured) within the viewport when it is set to standard with default lights. Is there any way to keep this standard for performance reasons while making the actual materials more visible? Thanks.
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paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi lunarstudio,
I do not know if I have understood you correctly, 3dsMax viewport seems ok.
Regards
Paride
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2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
lunarstudio
Licensed Customer
Posts: 71
Joined: Fri May 16, 2014 12:36 pm
Location: Boston, MA
Contact:

I'll try to find a file/scene that is acting up and screenshot and will update, but occasionally if I have a lightly textured material with glossiness on a white background, it becomes very difficult to see what I'm working on by default.

2x RTX 2080 TIs on Win 10.
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