Glosiness and Viewport Difficult to See
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- lunarstudio
- Posts: 71
- Joined: Fri May 16, 2014 12:36 pm
- Location: Boston, MA
- Contact:
Hi. I noticed this with the latest beta as well as previous versions. When a material is glossy, it can be very difficult to see an object (if light colored/textured) within the viewport when it is set to standard with default lights. Is there any way to keep this standard for performance reasons while making the actual materials more visible? Thanks.
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
- lunarstudio
- Posts: 71
- Joined: Fri May 16, 2014 12:36 pm
- Location: Boston, MA
- Contact:
I'll try to find a file/scene that is acting up and screenshot and will update, but occasionally if I have a lightly textured material with glossiness on a white background, it becomes very difficult to see what I'm working on by default.
2x RTX 2080 TIs on Win 10.
2x RTX 2080 TIs on Win 10.