Get Active tag/object

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Terryvfx
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Joined: Tue Dec 30, 2014 12:43 am

Hello fellow Octaners, I was wondering what is the purpose of bringing an object to the node editor? I don't see controls to pull out parameters out of said object or things like that.
Active Object.png
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aoktar
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Terryvfx wrote:Hello fellow Octaners, I was wondering what is the purpose of bringing an object to the node editor? I don't see controls to pull out parameters out of said object or things like that.
Active Object.png
it's for octane stuff like volume/scatter object, environment tag, light tag
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Terryvfx
Licensed Customer
Posts: 377
Joined: Tue Dec 30, 2014 12:43 am

I get it now, this is incredible useful! I wanted something like this for a long time. I'm testing this with lights right now, it doesn't seem to work for some parameters I can plug a falloff to the distribution but I cannot plug stuff into the texture slot it doesn't do anything.

Is this feature still in development? I'm in v4.05 / R21 right now.
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