Spectron Gobo

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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noisyboyuk
Licensed Customer
Posts: 103
Joined: Thu Apr 21, 2016 5:28 am

Hi!

How can I add a texture to a volumetric Spectron light so I can use it as a gobo to break up the light?

Thanks!
noisyboyuk
Licensed Customer
Posts: 103
Joined: Thu Apr 21, 2016 5:28 am

Also - can I just check, how should I be loading in a Spectron light? I currently only see the "Octane Spot Light" but by default it appears to have a scattering medium attached so that it emits fog. Is this actually using the Spectron tech or is this just the regular fog tech (just wondering how I get the fastest volumetric lights)?

Cheers.
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