30 millions particles -> Houdini Crash

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nutletvfx
Posts: 4
Joined: Fri May 24, 2019 3:49 pm

Hello
My houdini crashs everytime when i try 30 millions more particles in 1 geo node.
It seems houdini crashs while processing convert gdp.
my card is rtx 2070, 8G vram and 32G ram.

i can split my particles into several geo nodes , each one limited by 30 millions.
and it works.
so i think it is a bug. maybe houdini 's bug.
any one can help me.
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