Hey guys, we just release 3 new sofa model collections for Fstorm Render. The new model collection has extremely GPU render engine optimized with LOWER vram usage and LESS texture count. It can be rendered within seconds to achive a high quality render results. Check out our website to see more detail. Thanks guys! Let me know if you have any questions
http://kshane.com/shop-landing/
Release Octane Sofa model Collections for 3ds Max
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- kevinshane
- Posts: 190
- Joined: Sat Apr 10, 2010 5:49 pm
- Location: China
- Contact:
- SANSSOUCI2017
- Posts: 25
- Joined: Thu Nov 22, 2018 12:03 pm
Looks great. But yes, a bit of post work can make them pop like SANSSOUCI2017 did. You can just play with the Gamma / saturation in the Imager settings to add a it of punch.
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
- kevinshane
- Posts: 190
- Joined: Sat Apr 10, 2010 5:49 pm
- Location: China
- Contact:
Thanks guys, you are right, a bit post work will make them looks a bit nicer, but.. here is a big but...
reason why we don't want to apply any post production for all images, is simply because I would like to show the original models in rendering^^ and I even took out any lut in Octane (by setting Response filter to linear off), so that every fabric color, leather etc, shows the exact "original color tint" to all models.
reason why we don't want to apply any post production for all images, is simply because I would like to show the original models in rendering^^ and I even took out any lut in Octane (by setting Response filter to linear off), so that every fabric color, leather etc, shows the exact "original color tint" to all models.
