OctaneRender 2018 for DAZ Studio [OBSOLETE]

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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face_off
Octane Plugin Developer
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Location: Adelaide, Australia

When will Octane render daz plugin be updated to 2019.1 or 2019.2?
I hope to get an Octane 2019.1 version released by the end of this week.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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rajib
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Joined: Sun Sep 28, 2014 4:57 am

face_off wrote:
When will Octane render daz plugin be updated to 2019.1 or 2019.2?
I hope to get an Octane 2019.1 version released by the end of this week.

Paul
Hi Paul,

I hope we are getting all the features mentioned for 2019.1 like :
OSL Vertex displacement, and Vertex displacement mixer
OSL Shaders for volume textures
Layered material
Composite material
Thin wall in Universal Material
Bloom/glare threshold
AI Up-sampler
Spectron Volumetric spotlights
Vertex Displacement Auto-Bump Shading

Btw. Can you also add preview thumbnails within the NGE for the Universal Material ? It shows for Diffuse, Glossy, Metallic, Specular and Toon, but no preview thumbnail is generated for the Universal Material.

Regards,
Rajib
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
lobstermd
Licensed Customer
Posts: 3
Joined: Mon Jan 23, 2017 11:16 pm

face_off wrote:
When will Octane render daz plugin be updated to 2019.1 or 2019.2?
I hope to get an Octane 2019.1 version released by the end of this week.

Paul
So RTX support? :D
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rajib
Licensed Customer
Posts: 401
Joined: Sun Sep 28, 2014 4:57 am

lobstermd wrote:
face_off wrote:
When will Octane render daz plugin be updated to 2019.1 or 2019.2?
I hope to get an Octane 2019.1 version released by the end of this week.

Paul
So RTX support? :D
I think is stated as a 2019.2 feature. Full support for the RTX real time cores. So we will need to wait for the next release. But 2019.1 does have interesting features. I am looking forward to the layered and composite materials the most. That will add a lot of flexibility in material creation. In 2019.2 along with the full RTX support I am also looking forward to their Spectral hair material and improvements in the SSS (viewtopic.php?f=33&t=72221). Having a separate hair material that is geared towards how hairs look in real life is most welcomed :).
Windows 10 Pro i9-9980XE 128GB RAM|4 x Titan RTX
Houdini 18.5(2020.2.1.2)|Cinema C4D R26|Daz Studio Pro 4.21.0.5(Octane 2021.1.6.83)
NVIDIA 460.89 Studio Standard
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face_off
Octane Plugin Developer
Posts: 15699
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I have added an Octane 2019.1 build of the plugin at viewtopic.php?f=44&t=72450.
I hope we are getting all the features mentioned for 2019.1 like :
OSL Vertex displacement, and Vertex displacement mixer
OSL Shaders for volume textures
Layered material
Composite material
Thin wall in Universal Material
Bloom/glare threshold
AI Up-sampler
Spectron Volumetric spotlights
Vertex Displacement Auto-Bump Shading
I am very disappointed that I could not get Composite or Layered materials working in the plugin. These nodes use a variable number of pins, which do not conform to the standard Octane pin structure, so regretfully they could not be implemented. The same applies for the Spectron Volumetric spotlights. The other items above should be there.
Btw. Can you also add preview thumbnails within the NGE for the Universal Material ? It shows for Diffuse, Glossy, Metallic, Specular and Toon, but no preview thumbnail is generated for the Universal Material.
This should be done in the next release.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Kanne
Licensed Customer
Posts: 79
Joined: Wed Mar 06, 2019 5:51 pm

@face_off Thank you for the update. Looking forward to testing it.
You said Layered Materials could not be implemented. Is this just a current statement and is it possible to get them in future update or is this an absolut limitation of the plugin?
Do you already have an idea when you are able to update to 2019.2?

Will the new material nodes have an effect on skin-material creation?

Kind regards.
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face_off
Octane Plugin Developer
Posts: 15699
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

You said Layered Materials could not be implemented. Is this just a current statement and is it possible to get them in future update or is this an absolut limitation of the plugin?
I'm not sure at the moment - sorry. The Layered Materials use a different Octane node structure, which the DAZStudio plugin does not support. So I don't see a solution being found in the near future.
Do you already have an idea when you are able to update to 2019.2?
It should be ready shortly after the next Octane 2019.2 release. The new Random Walk Medium looks like it could be pretty amazing as part of a skin shader.
Will the new material nodes have an effect on skin-material creation?
I think a Diffuse Material with a Sheen Layer may be a better skin shader solution than the traditional Mix Material, but I haven't had time to experiment in detail.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
Octane Plugin Developer
Posts: 15699
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

This version of the plugin is now obsolete, and replaced with viewtopic.php?f=44&t=72450.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Bensilker
Licensed Customer
Posts: 4
Joined: Tue Aug 26, 2014 12:44 am

Sorry to necro this thread...

Can dForce hair be used in the Studio Subscription license for the Daz plugin? I have the Perpetual license (4.02) and dForce hair is essentially useless.

Thanks!
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face_off
Octane Plugin Developer
Posts: 15699
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Can dForce hair be used in the Studio Subscription license for the Daz plugin? I have the Perpetual license (4.02) and dForce hair is essentially useless.
There si no difference between the 2019 Studio version and the Octane 4 version with regards to dForce hair. Check viewtopic.php?f=44&t=71635 for some hints regarding hair.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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