Hey!
So every time I import a mesh into Octane it has these weird textures, even if it is flat like a cube or plane. Tried with different cameras, or materials, but that weird texture is always there. I attached a screen shot.
Also I would like to ask how to orbit around an object, because the navigation is complitely unpredictable. Feels like the camera orbits around the world axis or something.
Thank you for the advices in advance!
Weird texture when importing mesh
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
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Read ray_epsilon from manual and increase it for solution.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I hope you read "ray epsilon" what does.Edember wrote:Wow, okay, that solved the issue. It is just so weird, this stand alone, I can also barely navigate in it. But thanks for the answer!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw