Primitives Color

Houdini Integrated Plugin

Moderator: juanjgon

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modjtaba
Licensed Customer
Posts: 58
Joined: Thu Sep 21, 2017 4:29 pm

Hi
I've made an effect using Houdini primitives and they have colors. I used attribute promote to send colors to vertexes and added Cd in to attributes tab of Octane Object Properties.
using new Color Vertex Attribute node in octane its displaying white only,

note: when I convert it to poly it gets white again in Houdini itself.
Thanks
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

Can you share an example scene with this issue to take a look at it here? The vertex colors should work on the mesh objects without problems.

Thanks,
-Juanjo
modjtaba
Licensed Customer
Posts: 58
Joined: Thu Sep 21, 2017 4:29 pm

juanjgon wrote:Hi,

Can you share an example scene with this issue to take a look at it here? The vertex colors should work on the mesh objects without problems.

Thanks,
-Juanjo
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modjtaba
Licensed Customer
Posts: 58
Joined: Thu Sep 21, 2017 4:29 pm

OK, got the Idea. problem was with my attribute promote,
I shall promote from Primitive to Point and Share Cd in octane attribute tab from Point instead of Vertexes,

Thanks Juanjo
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, the problem is that you are not working with polygons. Your primitives are packed geo that only support point attributes. If you still want to use vertex attributes, you need to unpack the packed primitives transferring the Cd attribute, as you can see in the attached image.

Thanks,
-Juanjo
Attachments
2019_08_05-17_49_50.jpg
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