Render-Layer Bug

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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
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NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

Hi there!

On Octain Version 4.02.1-R3 there was a big bug on Multipass.
If u save your Multipass as PNG your color-range is false!

Ur object of Renderlayer has a color-range of 254 instead of 255!
Attachments
Bug_1.jpg
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NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

if u save JPG (i wrote this bug since version 2!!) u got artifacts around ur white mask!
Looks like it will be saved as quality of 6 instead of 12....

Damn it...its no clean Multipass possible???

Here is a Picture-Capture with 500% zoom.
Attachments
Bug 2.jpg
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aoktar
Octane Plugin Developer
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Could you please provide a scene?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

Here u are:

If you render all your passes with "infopass-Renderlayer" seperatly they are perfect.
But if u want all together once they are false....so its a bug.



aoktar wrote:Could you please provide a scene?
Attachments
MP.zip
(102.74 KiB) Downloaded 153 times
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aoktar
Octane Plugin Developer
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Only thing is right that max values are 254 if you use PNG, I'll check it! Other than this I cannot get dirty results with JPG, it's completely clean. What's you C4D version?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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I've fixed the PNG254 problem. It was about unexpected results with C4D's pixel conversion functions.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
NVN
Licensed Customer
Posts: 504
Joined: Tue Jun 08, 2010 8:10 pm

Hi Aoktar,
there is still a problem with jpg-artifacts-output. Can u fix it also?
aoktar wrote:I've fixed the PNG254 problem. It was about unexpected results with C4D's pixel conversion functions.
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