Howdy,
I think I have another obvious one that I am not getting: Shadow catcher.
With a sphere as my object on a plane, I should be able to simply use a Universal Material with Shadow Catcher ticked in order to create catch shadows within the preview and the render, yes?
I am looking at an HDRI scene that provides the floor imagery. Not seeing any shadows with my shadow catcher plane. When I lift the shadow catcher plane, it makes the object disappear, as if it were a boolean operation. (could be handy, I suppose)
Any help appreciated,
Rick
shadow catcher ?
If you are not seeing any shadow from your hdri image it may be the image fault . Try any hdri from hdri heaven website to see the difference.
https://hdrihaven.com/
https://hdrihaven.com/
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
System – Windows 11
My Behance portfolio, Blender plugin FB support group
Hi J.C.,
Thank you for checking in on this.
Actually, I was using an hdri from hdrihaven.
Have checked with a different one, but still nothing happening.
Is my assumption - simply use a Universal Material with Shadow Catcher ticked , your method?
If you have a moment, perhaps take a look at the attached?
Best,
Rick
Thank you for checking in on this.
Actually, I was using an hdri from hdrihaven.
Have checked with a different one, but still nothing happening.
Is my assumption - simply use a Universal Material with Shadow Catcher ticked , your method?
If you have a moment, perhaps take a look at the attached?
Best,
Rick
- Attachments
-
- dof.blend
- (1.77 MiB) Downloaded 147 times
Hi Rick!
Try to flip the normals of your plane (or turn it around 180 degrees on X/Y), i think that might be your problem.
(Also, side tip: You can enable "Infinite plane" to have a "ground" with no edge)
Try to flip the normals of your plane (or turn it around 180 degrees on X/Y), i think that might be your problem.
(Also, side tip: You can enable "Infinite plane" to have a "ground" with no edge)
Windows 10 Pro - AMD Ryzen 7 2100X 8 core 3.70GHz - 32GB RAM - GeForce GTX 1080 8GB
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Ha!
ok,.......I am changing your name to "Hero, pointer-outer-of- the obvious- to dinglebrains - laird of the 8th kingdom"!
Octane should put you on the payroll, or at least give you a deep discount.
but, where is this infinite plane enablement thou speakest of????
ok,.......I am changing your name to "Hero, pointer-outer-of- the obvious- to dinglebrains - laird of the 8th kingdom"!
Octane should put you on the payroll, or at least give you a deep discount.
but, where is this infinite plane enablement thou speakest of????
Haha! Thank you, I think.. Maybe I should add that to my signature‽protovu wrote:Ha!
ok,.......I am changing your name to "Hero, pointer-outer-of- the obvious- to dinglebrains - laird of the 8th kingdom"!
Octane should put you on the payroll, or at least give you a deep discount.
but, where is this infinite plane enablement thou speakest of????

The infinity plane option is in the "Mesh panel", under "Octane properties".
Windows 10 Pro - AMD Ryzen 7 2100X 8 core 3.70GHz - 32GB RAM - GeForce GTX 1080 8GB
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/
Octane Prime - Blender Plugin user
Metal IOR values for Octane (with .blend library): https://chris.hindefjord.se/resources/rgb-ior-metals/