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hello
this is my first image modeling in Cinema 4D render in Octane .
Hope you like it.
image size 2500x1900
render time 1H30
Hope you like it
my graphic card :gainward 460 2gb
OS seven ultimate 64x
Did you add the smoke trails in post-pro, or did you use textured meshes with alpha ?
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Hi.
I think, so high must be the light harder (hard drop shadow), because I suppose over tde plane are not so strong clouds and the light is not difuse. And make the render without DOF or lesser.
Regards
Win Vista 64 | Phenom II X4 905e |Gigabyte GTX690 and zotac Geforce GTX260 | 8GB
I would do another render with the plane rotated on roll, so that the shape can be better appreciated.
Is the plane dropping that spiky thing at the rear? (what's that anyway? )
And the fuel pods could use some texture - they are too uniform.