Material translation - help

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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Pavlov
Licensed Customer
Posts: 158
Joined: Fri May 21, 2010 8:49 am

Hello,
i'm new to Octane experience and i'm trying to get the grasp of basics, i need some help in order to understand which is fastest way to convert materials from Lw to Octane.
All my LW materials are nodal and PBSDF-based, so no T channels.
Is there any chance to translate this material (see attachment) into Octane material automatically ?
Screenshot_1.jpg
Or do i really have to add Octane image nodes load each image into them manually ?

thanks in advance,
Paolo
I7 960 3.2 GHZ - 6GB ram - GTS 250 display only - Asus GTX 470
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hmm, nope sorry. These kinds of materials can't be translated automatically to Octane. The "Get T" textures function only work with the old standard material with layered textures. I'm afraid that you are going to need to do it by hand unless someone had designed a script to convert them (Oliver Hotz, perhaps)?

Thanks,
-Juanjo
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