 It would be really great to have Mix Textures in Octane for sure. Thanks for the "heads up", Lino!
 It would be really great to have Mix Textures in Octane for sure. Thanks for the "heads up", Lino! 
 It would be really great to have Mix Textures in Octane for sure. Thanks for the "heads up", Lino!
 It would be really great to have Mix Textures in Octane for sure. Thanks for the "heads up", Lino! 
Otoy team- were you able to fix Hot Pixel not working when up-sampling used for next release, THX!Notiusweb wrote:Here you go:FrankLIU wrote:Hey Notusweb,Notiusweb wrote:Hot Pixel Removal working when no-sampling or sub-sampling active.
Hot Pixel Removal NOT working when up-sampling active.
THX
Can you please share me that scene and let me do a debug?
Thanks a lot
Frank
PBR_Basic.HotPixel.orbx
It is very simple, uses Path Tracing, Transmission, and low sample target to make it more obvious.
When no-sampling or sub-sampling, Hot Pixel slider affects the scene, reducing the hot pixels.
When up-sampling, Hot Pixel slider does not affect the scene, the hot pixels are not affected at all.
One can, yes, increase sample amount to make it a moot point, since hot pixels ultimately render away.
But ideally would like to see it work with up-sampling to maximize the awesome speed benefit.
THX!!!

