There's been a number of fixes in this area since XB2. We are hoping to bring out a RC1 soon.andrear wrote:edit
I just realized that this build doesn't have any RTX support. Now, this makes the oddities even stranger.
may be it's normal behavior (I read the whole post here, but I don't remember any similar problems), but I found overall differences in the lighting scene and textures.
see the attached files, an interior scene I'm working on.
The first image is rendered with 4.04 while the other with 2019xb2.
No changes were made to the nodes except for a lower exposure value in the 2019 ones.
is this related to the way the rtx cores handle reflections and shadows?
I also see big differences on some textures, look at the ceramics or the inox steel taps.
another oddity is the vertical shift in the renders from the 2019 build, where you can clearly see the towels in the background that are cut and slid at the small opening between the two glass doors.
thank's in advance for your answer,
andrea
To be sure, is it possible you can send us the scene privately so we can check?