hey there,
one questions:
can the triplanar node work with the displacement? since its after the texture image and displacement node only accepts texture, i dont see if this can work like that?
appreciate any tips.
triplanar and displacement
Moderators: ChrisHekman, aoktar
Hi guys,
currently is not possible, because displacement is evaluated before the shaders, like Triplanar map node.
But let's see if this limitation can be overcome in a future version.
ciao beppe
currently is not possible, because displacement is evaluated before the shaders, like Triplanar map node.
But let's see if this limitation can be overcome in a future version.
ciao beppe
- sigurdhoeyen
- Posts: 27
- Joined: Tue Jun 30, 2015 2:46 pm
- Location: Copenhagen/Denmark
- Contact:
Hey guys any news on this problem?
Thanks.
Thanks.
OCTANE 3.07.R2 / 4.0
WINDOWS 10
C4D R18
WINDOWS 10
C4D R18
There will not news about this with current type of displacement implementation. It's not good for any procedurals.sigurdhoeyen wrote:Hey guys any news on this problem?
Thanks.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Since I ran into this problem today, can we expect some change with 2019? As far as I know, dplacement got any fixes in the new release. The baking option is pretty tedious... some build in feature would be very handy.
6850k // 32 GB // 1080, 1080 Ti, 2080 Ti // Win 10 // C4D 19.068
Yes 2019 is the solution, stay tuned.
ciao Beppe
ciao Beppe
- james_conkle
- Posts: 162
- Joined: Sun Oct 27, 2019 10:28 pm
- Location: Brooklyn, NY
- Contact:
Running the latest build and could really use these two tools in combination. I assume this hasn't been implemented vs me not using it correctly?
Octane C4D Plugin 2021.1 / C4D R25.015
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
UNIT 0: 2080ti / 6700K / 64GB / 500w
UNIT 1: 2x 3090 / 3970x / 128GB ECC / 1600w
UNIT 2: 5500M / 9980HK / 32GB / 95w
RNDR Artist Calculator
Have you tried with vertex displacement?james_conkle wrote:Running the latest build and could really use these two tools in combination. I assume this hasn't been implemented vs me not using it correctly?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw