Hi guys,
I´m having an issue where Octane isn´t refreshing specific parameters.
I did a screencast here: https://streamable.com/okf3n
As you can see it´s updating the spheres position and camera rotation - but not the rotation Z of the texture. It only refreshes it with a push of the render button.
I reduced this scene from a more complex one and I also had this issue with other shader parameters a couple of times already. I remember having this issue in the beginning of 2018 already.
Any ideas?
Thanks!
Edit: I also tried it with Octane V4.04 R2 now. Still occurs.
Also occurs with pathtracing.
Scenefile attached without texture. I bet you can use any other image file.
Octane not refreshing
Moderators: ChrisHekman, aoktar
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Hi,
the Z scale is set to 0, if you set it back to 1, everything is updating as expected: ciao Beppe
the Z scale is set to 0, if you set it back to 1, everything is updating as expected: ciao Beppe
Hi Beppe,
thanks for your reply.
Yes, that´s true and I didn´t notice that.
However it still should refresh automatically. Because it updates once I click the render button. Right?
And as mentioned I had exactly this issue a couple of times during the last year. For example when adjusting the shader of a carpet that didn´t use the "Transform".
thanks for your reply.
Yes, that´s true and I didn´t notice that.
However it still should refresh automatically. Because it updates once I click the render button. Right?
And as mentioned I had exactly this issue a couple of times during the last year. For example when adjusting the shader of a carpet that didn´t use the "Transform".
It's updating very well without any issues after if you do what beppe said. Giving scale-z as zero probaly causing an internal math error in the Renderer. Just estimating.Jahe wrote:Hi Beppe,
thanks for your reply.
Yes, that´s true and I didn´t notice that.
However it still should refresh automatically. Because it updates once I click the render button. Right?
And as mentioned I had exactly this issue a couple of times during the last year. For example when adjusting the shader of a carpet that didn´t use the "Transform".
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw