Condensation help

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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mitchino
Licensed Customer
Posts: 450
Joined: Thu Jul 14, 2016 4:49 pm

I have bought some condensation normal and height maps from here:

https://gumroad.com/l/Zxqx?fbclid=IwAR2 ... gPShbL1QwU

I can't figure out how to get them working in Octane - I'm applying them to a lager can and have tried a blend material, and also tried using a slightly enlarged copy of the can model and using a separate water material on that, but I'm not getting the right result - what's the best technique?
ceen
Licensed Customer
Posts: 113
Joined: Wed Jun 10, 2015 9:43 pm

You have several peoblems with Octane here: if you want to stack two materials one base and the second as drops you cannot use displacement becasue stacked mats in Octane C4D cannot apply displacement. I tried it with an opacity channel for the drops but it only worked when duplicating the mesh and slightly scale it. Normally it is recommended to us a Mix mat if you need displacement.

I hope somebody comes up with a better solution. Here the duplicate mesh with opacity:
Attachments
Drops.png
3080ti
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