I have bought some condensation normal and height maps from here:
https://gumroad.com/l/Zxqx?fbclid=IwAR2 ... gPShbL1QwU
I can't figure out how to get them working in Octane - I'm applying them to a lager can and have tried a blend material, and also tried using a slightly enlarged copy of the can model and using a separate water material on that, but I'm not getting the right result - what's the best technique?
Condensation help
Moderators: ChrisHekman, aoktar
You have several peoblems with Octane here: if you want to stack two materials one base and the second as drops you cannot use displacement becasue stacked mats in Octane C4D cannot apply displacement. I tried it with an opacity channel for the drops but it only worked when duplicating the mesh and slightly scale it. Normally it is recommended to us a Mix mat if you need displacement.
I hope somebody comes up with a better solution. Here the duplicate mesh with opacity:
I hope somebody comes up with a better solution. Here the duplicate mesh with opacity:
3080ti