Auto Material Conversion - Feature Request

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

Post Reply
3dreamstudios
Licensed Customer
Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

Is there any reason the Mat. Conversion tool couldn't plug the current material into the OpenGL node? Since we don't have Octane in OGL it's hard to work on surfaces to some level and get an idea of things in Modeler. It's all WHITE by default...unless we go the extra mile and connect the nodes up.

This may not be a big deal for many...but if it's easy, it would be a great addition for my workflow. Thanks!
User avatar
Carlos3D
Licensed Customer
Posts: 116
Joined: Thu Feb 26, 2015 5:45 pm

I also reinforced the request and I hope Juanjo looks at it with great affection. also convert to universal Material ...
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Yes, I'll try to add the material conversion feature for the universal material node in one of the upcoming builds. Currently, the main priority is the new Octane 2019.1 related features, but this one is also on the top of my TODO list.

Thanks,
-Juanjo
Post Reply

Return to “Lightwave 3D”