Could anyone help me out with this? Thought maybe it was a bump map but its not. Plenty of geometry too. It only happens when the light is this bright, but I want it that bright. 1920x1080 too I feel like that shouldn't be happening.
C4d octane 4.00
Thanks!
Aliasing Highlights?
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Are you rendering 8 bits? You may be pushing too much illumination variation through too narrow a range, resulting in level clipping around the edges of your highlights. Try rendering to a higher bit depth, then tweaking your curves to keep the definition in the areas you need it.
Animation Technical Director - Washington DC
Also check the Filter value in Kernel settings, and try with 1.4.
ciao Beppe
ciao Beppe
You can also try the "Post processing" settings in the Octane Camera tag.
C4D 2025 | Win10

