Lua scripts in Octane Instance openned from Unity

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Lua scripts in Octane Instance openned from Unity

Postby mmortall » Tue May 21, 2019 5:16 pm

mmortall Tue May 21, 2019 5:16 pm
I was trying to run some lua scripts in Octane Instance opened from Unity Octane Plugin.

But I got errors when running any script. I got Script error related to octane.nodegraph is nil and octane.gui is nil. So I'm not able to use scripts at all.
Is there a limitation to use Lua script in Octane Instance from Unity? Because I see the Script menu item and a way to run them.

Her is my script test code:
Code: Select all
dialogProperties =
{
   type  = octane.gui.dialogType.ERROR_DIALOG,
   title = "Test Title",
   text  = string.format("Test Text")
}

octane.gui.showDialog(dialogProperties)

scene = octane.nodegraph.getRootGraph()


Thanks
mmortall
 
Posts: 11
Joined: Mon Jun 18, 2018 11:46 am

Re: Lua scripts in Octane Instance openned from Unity

Postby mmortall » Thu May 30, 2019 5:30 pm

mmortall Thu May 30, 2019 5:30 pm
Hi. It there any news about it? Thanks
mmortall
 
Posts: 11
Joined: Mon Jun 18, 2018 11:46 am

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