Specular Refraction Issue

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Seun116_1
Licensed Customer
Posts: 52
Joined: Thu Dec 13, 2018 9:33 pm

Hello everyone.

I have weird issue that I cant seem to figure out a solution to. I trying to create a product to scale in C4D and it's quite small. For some reason because of the size I'm working in, the refraction from my sepecular material is off and distorted. Only work around I've found is to change the scene scale in project settings, but it doesn't seem right/efficient to create in centimeters and switch to meters when i want to preview. The specular material is supposed to be thin, almost balloon-like , but I have thickness on my specular material so that doesn't seem to be the problem. Would really appreciate if anyone has any idea on what could be wrong or if it's just the nature of working so small. I've attached the project below. I'm working in V4.04

Centimeters
Centimeters.png
Meters
Meters.png

Thanks
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RefractionIssue.zip
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Seun116_1
Licensed Customer
Posts: 52
Joined: Thu Dec 13, 2018 9:33 pm

Anyone seem to have a solution/explanation for this?
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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change ray-epsilon
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Seun116_1
Licensed Customer
Posts: 52
Joined: Thu Dec 13, 2018 9:33 pm

aoktar wrote:change ray-epsilon
Thanks, Aoktar! That did it. Appreciate the response..
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