OSL Render Boole

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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mpazera
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Joined: Wed Sep 30, 2015 12:44 pm

Does anyone ever tried to create a render boole effect with OSL and Octane?
I have to render some heavy slice effects and render-time boolean might be my only option.
Any ideas?
frankmci
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Location: Washington DC

Looks like some folks have been working on this with OSL in Blender and getting some decent results.

https://blender.stackexchange.com/quest ... osl-shader
Animation Technical Director - Washington DC
mpazera
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Posts: 10
Joined: Wed Sep 30, 2015 12:44 pm

frankmci wrote:Looks like some folks have been working on this with OSL in Blender and getting some decent results.

https://blender.stackexchange.com/quest ... osl-shader
Thanks for the link.
Unfortunately while I was learning OSL basics I've found out that Octane's implementation does not support some basic functionality, like getattribute("geom:name", name).
Or I'm missing something?
If that's the case then OSL in Octane is useless for something like render boole.
I want to be wrong about this.
frankmci
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Posts: 917
Joined: Fri May 26, 2017 2:00 pm
Location: Washington DC

I know close to zero about OSL, other than to kluge some things together by trial and error, but from what I see in the supported attributes available to getattribute()

https://docs.otoy.com/osl/extras/#global-attributes

I think you are probably correct. :(
Animation Technical Director - Washington DC
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