Hi!
when i export a scene to octane using your plugin, I can only export diffuse material with UV-texture.
is there some way i could export bumpmaps change materals etc.
export materials from LW
Moderator: juanjgon
3 x RTX 3090 / 1 RTX 4090
96 GB RAM
Threadripper
96 GB RAM
Threadripper
You should just be able to assign to bump channel in surface as usual.
If you open the created .mtl after exporting it should have an entry for map_bump
If you open the created .mtl after exporting it should have an entry for map_bump
GTX260 Seven 64bit
I'm Superfrog
I'm Superfrog