Texture Manager Bug in R20

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daabomb101
Licensed Customer
Posts: 31
Joined: Sat Jun 15, 2013 12:51 am

A. Windows 10

B. 1080tis

C. 64GB

D. 25.21.14.1735

E. 3.07, 3.08, 4.0, 4.0 RC7, 4.0 XB1, 2018.1 RC1

F. 4.02.1-R3

G. C4D R20

H.
Hey Ahmet, this bug only occurs in R20 and has happened for several versions for me. When I open the texture manager to relink my textures, I get green check marks, but the textures don't update. Then when I reopen the texture manager window, they're back to being red Xs again. So my workaround is opening the scenes in R19, relinking, and then opening in R20. Let me know if you need any additional details, thanks!
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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I know it's not working, but don't think that's our bug. Maxon changed the version and it stopped to work.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Domenicozzo
Licensed Customer
Posts: 44
Joined: Sun Jan 05, 2014 5:06 pm
Location: Italy
Contact:

Have you tried with the new c4d release R20.057?
daabomb101
Licensed Customer
Posts: 31
Joined: Sat Jun 15, 2013 12:51 am

Domenicozzo wrote:Have you tried with the new c4d release R20.057?
I'll give it a try, thanks!
franchus
Licensed Customer
Posts: 44
Joined: Fri May 13, 2016 7:57 am
Location: Barcelona
Contact:

Hello,
I have the same problem with R20. Under windows 10,2 gtx980TI,32gb ram, latest NVIDIA driver, latest update of C4D, latest octane R4 plugin and standalone, and still fails. It does relink files that are not Octane materials and keeps those. But the textures that go inside an octane material they go green and when saving or reloading the texture manager they go back to the previous path. I tried localizing the textures, save reopen and still fails.
What I do is I go to r19, change the texture paths, save it and go back to r20.

thanks a lot for being so patient with us!

cheers
frankie
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