Unwanted Reflection Filter Pass exported to ORBX

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pegot
Licensed Customer
Posts: 942
Joined: Mon Nov 07, 2011 3:44 am

Not really an issue as it doesn’t effect anything serious as far as I can tell. But devs might want to look into this.

Projects with Render Passes exported as ORBX carry over with the Reflection Filter Pass enabled even though it is not selected in the original Blender file.
This occurred on a heavy fluid sim project I was working on but I was able to re-create it using a simple cube. In both cases camera imager is active and denoising is enabled. See attached files.
Attachments
Unwanted-Layer-Pass-Exported.zip
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linograndiotoy
OctaneRender Team
Posts: 1392
Joined: Thu Feb 01, 2018 7:10 pm

That should be fixed now in the upcoming new builds. Thanks for your report!
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