Hi¡ im doing a scene with an emitter , and instances attached to that emmiter particles, i use the octane randomcolor texture, everything works perfect until frame 93 and suddenly, all colors change in the instance, here i attach the scene (without the hdr and a dsiplacement only to show the issue,) i dont know if i did something wrong or is a issua of octane or LW
here is the animation, https://www.youtube.com/watch?v=5-uKZvx ... e=youtu.be
Regards¡
RandomColor Texture Node
Moderator: juanjgon
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- EmitterRandomColors.rar
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I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.
Thanks,
-Juanjo
Thanks,
-Juanjo
Thanks Juanjo
juanjgon wrote:I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.
Thanks,
-Juanjo