RandomColor Texture Node

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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artecnl
Licensed Customer
Posts: 18
Joined: Thu Mar 07, 2019 2:30 pm

Hi¡ im doing a scene with an emitter , and instances attached to that emmiter particles, i use the octane randomcolor texture, everything works perfect until frame 93 and suddenly, all colors change in the instance, here i attach the scene (without the hdr and a dsiplacement only to show the issue,) i dont know if i did something wrong or is a issua of octane or LW

here is the animation, https://www.youtube.com/watch?v=5-uKZvx ... e=youtu.be

Regards¡
Attachments
EmitterRandomColors.rar
(6.2 MiB) Downloaded 114 times
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.

Thanks,
-Juanjo
artecnl
Licensed Customer
Posts: 18
Joined: Thu Mar 07, 2019 2:30 pm

Thanks Juanjo
juanjgon wrote:I'll check the scene, but probably the problem is that at that frame the number of particles or their order has changed. Unfortunately, in this case, the random color node is not going to be able to track the particles to don't modify the generated random color.

Thanks,
-Juanjo
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