I want to create a display which shows images.
I also want to make it shows exact picture in exact frames, then another ficture in another frame and so on (in other words, i need the display to show exact frames at exact time).
How to do that using octane?
How to change frames in image textures?
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- FullHPetroL
- Posts: 42
- Joined: Mon Apr 27, 2015 10:00 am
Hello!
This project might help you. This is a complicated octane spotlight project. There are 100 frames with different radius and via Xpresso is it possible to change frame number of the animation sequence. yes I know it is twisted beyond comprehension, but it works
If you have any question regarding this project - do not hesitate to ask.
This project might help you. This is a complicated octane spotlight project. There are 100 frames with different radius and via Xpresso is it possible to change frame number of the animation sequence. yes I know it is twisted beyond comprehension, but it works

If you have any question regarding this project - do not hesitate to ask.
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- Frame Control.zip
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- silkyre6xtenz
- Posts: 32
- Joined: Thu Dec 27, 2018 7:54 pm
Thank you, bro)
I just have just found out that i can click on file keyframe button in imagetexture and it will change textures according to set keyframes.
Anyway thanks a lot.
I have to learn that gddmn Expresso....
I just have just found out that i can click on file keyframe button in imagetexture and it will change textures according to set keyframes.
Anyway thanks a lot.
I have to learn that gddmn Expresso....