Porsche

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pixelrush
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Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

Hey all, I thought I would post a work in progress.
This is actually for a competition.
You are supposed to render a car to match the photograph below so it has max realism.
It doesnt have to have everything in it thats in the photo but the car has to be convincing.
The model supplied is very slightly different from the car in the pic.
I post the reference and my first attempt. It needs some work yet.
Feedback welcome.
I was a little naughty cos I put an Octane logo in it but the prize is actually to win Keyshot.
You all know as Octaners I dont want to win just enter to show Octane off :)
Attachments
porsche backend.png
Porsche-GT3.jpg
Last edited by pixelrush on Sun Oct 10, 2010 5:29 am, edited 1 time in total.
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Daniel
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Joined: Wed Aug 11, 2010 9:52 am

Great work so far, but it is quite obvious it's still a work in progress.
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pixelrush
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Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

ok had a little time today - sorted out the tail light meshes a little better although the emission isnt right yet.
messed with the wall making the shadow still not quite long enough.
toyed with a road solution - just a place holder texture for now.
made GT3 a little smaller - proportion not right though :cry: had to see it in context of a render...
only a 300 sample test run this time
hey its a work in progress ;)
Attachments
porsche backend2.jpg
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
Daniel
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Joined: Wed Aug 11, 2010 9:52 am

That one's looking very nice ;)
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Winsont
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Posts: 13
Joined: Thu Aug 05, 2010 12:10 am

it look better
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pixelrush
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Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

progress update time.
I think this is getting near to what I will do.
Comments appreciated - good and bad :)
I tried to make some interest in it so that is why the arrows go the wrong way ;)
It looks a little better viewed full size I think - you can see more detail in the lights
Attachments
almost.jpg
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GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
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bepeg4d
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Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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very good, the rear lights are fantastic ;)
[joke] it's a google mobile car that has lost the connection with the server :) [/joke]

ciao beppe
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pixelrush
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Posts: 1618
Joined: Mon Jan 11, 2010 7:11 pm
Location: Nelson, New Zealand

Thanks, I'm getting there...yeah, thats quite funny :lol: I might use that idea somehow (if thats ok) I was wondering what to do about the driver... :)

I need to work on the road texture some I think.
Attach are some doodles. I dont know what the rest of you people think but as far as I am concerned one of the really great things about Octane is the ability to move around and find other shots - even accidental ones :roll: This suits my skill level well ;)

Edit: yeah ok I'm just spamming the forum now...Octane is fun :)
I'll come back when my entry is done...
Attachments
spirit of the strip.jpg
sunset.jpg
morning.jpg
helishot.jpg
Last edited by pixelrush on Tue Oct 12, 2010 9:25 am, edited 4 times in total.
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
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bepeg4d
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pixelrush wrote:Thanks, I'm getting there...yeah, thats quite funny :lol: I might use that idea somehow (if thats ok) I was wondering what to do about the driver... :)

Yes, google driver :lol:
pixelrush wrote:I need to work on the road texture some I think.
Attach is a doodle. I dont know what the rest of you people think but as far as I am concerned one of the really great things about Octane is the ability to move around and find other shots - even accidental ones :roll: This suits my skill level well ;)
+1
ciao beppe
Daniel
Licensed Customer
Posts: 412
Joined: Wed Aug 11, 2010 9:52 am

That is a very nice car :D Look forward to seeing the end result.
Core i7 950 @3.07GHz | GTX 460 2GB | 12GB RAM | Window 7 x64
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