Bifrost

Autodesk Maya (Plugin developed by JimStar)

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TDZL
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Posts: 35
Joined: Fri Nov 10, 2017 9:55 am

Brilliant, do you have a rough estimate for when that will be?
TDZL
Licensed Customer
Posts: 35
Joined: Fri Nov 10, 2017 9:55 am

Can we have some sort of information please? This is starting to feel like a bad early access game.
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blackshore
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Posts: 117
Joined: Wed Jul 31, 2013 6:22 pm

TDZL wrote:Can we have some sort of information please? This is starting to feel like a bad early access game.
One dev on Maya so check back in one year.
TDZL
Licensed Customer
Posts: 35
Joined: Fri Nov 10, 2017 9:55 am

I see the problem now, what a shame.
TDZL
Licensed Customer
Posts: 35
Joined: Fri Nov 10, 2017 9:55 am

Any update on this?
TDZL
Licensed Customer
Posts: 35
Joined: Fri Nov 10, 2017 9:55 am

Well looks like Arnold GPU is out, see ya! :lol:
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blackshore
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Joined: Wed Jul 31, 2013 6:22 pm

https://answers.arnoldrenderer.com/ques ... eport.html
Arnold as far as I can tell by the docs is not yet out of core, like redshift is, which means it cant access data in the ram or the disk, so it needs to load it all to the GPU memory, if your scene and textures are larger then your gpu memory it wont render.
Check back Arnold in 2 years.
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