Light management

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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affixxius
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Posts: 55
Joined: Fri Jun 22, 2018 1:25 pm

Good morning all,

Is there such a window in octane where i can view all of my light sources and there relative sample rates in one place?

I currently have to write down/ try and remember them all. Not a major headache day to day but on projects with lots of lights its difficult to balance.

Thanks!

AK
// Windows 10 // 2 x RTX3080 // 4x GTX1080Ti // Octane Latest // Cinema 4D 2024 //
frankmci
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Joined: Fri May 26, 2017 2:00 pm
Location: Washington DC

You should be able to do something using the "Show Octane Node Graph" under the Octane Dialog>Help>Show Octane Node Graph. That's pretty clunky, though, with the actual sample rate on the emissive material properties buried five or six levels down the hierarchy.

I think the easiest way is to use Xpresso to drive the Sampling levels on all the desired lights from one location. I like to use Nulls with custom User Data channels to control this sort of thing. You can certainly get a whole lot fancier in Xpresso, but simpler is usually better.
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Light Samples Expresso
Light Samples Expresso
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affixxius
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Posts: 55
Joined: Fri Jun 22, 2018 1:25 pm

Hi thanks for your reply

Yer i have done it that way but its more time consuming than id hoped! I'm hoping to find/ make a solution i can reuse, for example making a null with a object list user data and once the lights are dropped in it reads out the sampling rates of each/ shared properties.

It will be a good study I think in either xpresso or python!

Thanks

AK
// Windows 10 // 2 x RTX3080 // 4x GTX1080Ti // Octane Latest // Cinema 4D 2024 //
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