I know it has been mentioned, but I am also getting a very pronounced sheen, by default, on all materials.
Also, just generally getting a lot of freezes/crashes with this version.
R20
Mac Pro 5,1
2x Nvidia Titan X
OSX 10.13.6
CUDA driver 410.130
Nvidia driver 387.10.10.10.40.113
Cinema 4D version 2018.1-R3(obsoletestable) - 29.03.2019
Moderators: ChrisHekman, aoktar
I've fixed the missing uninitialised parameter condition. I'm waiting for completion of some other fixes.SRCOBB wrote:I know it has been mentioned, but I am also getting a very pronounced sheen, by default, on all materials.
Also, just generally getting a lot of freezes/crashes with this version.
R20
Mac Pro 5,1
2x Nvidia Titan X
OSX 10.13.6
CUDA driver 410.130
Nvidia driver 387.10.10.10.40.113
Can I get a crash report pls and some details about that? Bugreport.zip
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
i have RS and i know it.aoktar wrote:RS's locked license is including one year of maintenance. You can download any versions in this one year period, after that it's 250$ for continuing the maintenance.VVG wrote:Welcome to the new Otoy licensing system.martinirc wrote:Hello! Why users like me with a regular license, can't access to this build. I really want to try Vectron feature and its impossible
Beppe
explain, when the maintenance period will end the user will not be able to fully use your plugin?
RS can fully use it when the maintenance license is over.
Otoy offered a free upgrade for V3 users for V4 if you remember. Did you pay for upgrade for V4?
As far as I know backward compatibility in Octane is not planned. Files created in v5 and higher will not open in v4.
user trapped.))
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Interesting thoughts! I don't know any backward compatibility problems, of course you can't expect to use a feature of V5 in V4. What are you about mentioning, for example?VVG wrote: As far as I know backward compatibility in Octane is not planned. Files created in v5 and higher will not open in v4.
user trapped.))
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
aoktar wrote:Interesting thoughts! I don't know any backward compatibility problems, of course you can't expect to use a feature of V5 in V4. What are you about mentioning, for example?VVG wrote: As far as I know backward compatibility in Octane is not planned. Files created in v5 and higher will not open in v4.
user trapped.))
"of course you can't expect to use a feature of V5 in V4" - I understand it.
"backward compatibility" - most likely this information was on FB JU (I do not remember exactly)
You assume that problems with loading the scene will not. Will only the new features of the updated version of the plugin be unavailable?
I am ready to pay an annual subscription, but the user should have the current full working version.
like this done in RS/cycles4d.
In Octane, you roll back a lot.
very sad
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Trying to understand your point. Do you wish that all team of company work without income? You can still use V4 without paying anything forever. This is my opinion.VVG wrote: "of course you can't expect to use a feature of V5 in V4" - I understand it.
"backward compatibility" - most likely this information was on FB JU (I do not remember exactly)
You assume that problems with loading the scene will not. Will only the new features of the updated version of the plugin be unavailable?
I am ready to pay an annual subscription, but the user should have the current full working version.
like this done in RS/cycles4d.
In Octane, you roll back a lot.
very sad
And asking or criticizing the company policy to plugin developers or support guys that will not make any sense. We don't decide how things work.
Also I don't understand what you say about backward compatibility! Please give some example of what kind of hardness you have.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
You do not understand me.aoktar wrote:Trying to understand your point. Do you wish that all team of company work without income? You can still use V4 without paying anything forever. This is my opinion.VVG wrote: "of course you can't expect to use a feature of V5 in V4" - I understand it.
"backward compatibility" - most likely this information was on FB JU (I do not remember exactly)
You assume that problems with loading the scene will not. Will only the new features of the updated version of the plugin be unavailable?
I am ready to pay an annual subscription, but the user should have the current full working version.
like this done in RS/cycles4d.
In Octane, you roll back a lot.
very sad
And asking or criticizing the company policy to plugin developers or support guys that will not make any sense. We don't decide how things work.
Also I don't understand what you say about backward compatibility! Please give some example of what kind of hardness you have.
let's say you paid 2-3 years annual subscription. and you had a "full" octane V10
what happens when the octane subscription period ends and for various reasons you cannot temporarily pay further?
the user does not have a perpetual license for V10.
he will only have v4.
In other renderers (RS / Cycles4d), you still have the perpetual license of the version on which the paid service stopped
again
I am ready to pay an annual subscription, but the user should have the current full working version.
I'm not saying that you came up with this licensing system.
I say that it is at least strange.
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
OK I see your point and you're right. I'll forward this topic to Jules.VVG wrote:
You do not understand me.
let's say you paid 2-3 years annual subscription. and you had a "full" octane V10
what happens when the octane subscription period ends and for various reasons you cannot temporarily pay further?
the user does not have a perpetual license for V10.
he will only have v4.
In other renderers (RS / Cycles4d), you still have the perpetual license of the version on which the paid service stopped
again
I am ready to pay an annual subscription, but the user should have the current full working version.
I'm not saying that you came up with this licensing system.
I say that it is at least strange.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
ok. thanksaoktar wrote:OK I see your point and you're right. I'll forward this topic to Jules.VVG wrote:
You do not understand me.
let's say you paid 2-3 years annual subscription. and you had a "full" octane V10
what happens when the octane subscription period ends and for various reasons you cannot temporarily pay further?
the user does not have a perpetual license for V10.
he will only have v4.
In other renderers (RS / Cycles4d), you still have the perpetual license of the version on which the paid service stopped
again
I am ready to pay an annual subscription, but the user should have the current full working version.
I'm not saying that you came up with this licensing system.
I say that it is at least strange.
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO