Reload texture button still broken

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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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senorpablo
Licensed Customer
Posts: 163
Joined: Sun Jun 28, 2015 2:52 am

The reload button on image textures is still broken. It does not refresh in the Octane viewport.
senorpablo
Licensed Customer
Posts: 163
Joined: Sun Jun 28, 2015 2:52 am

Bump.
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paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

Hi senorpablo,
it seems to works fine.
Regards
Paride
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01.mp4
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senorpablo
Licensed Customer
Posts: 163
Joined: Sun Jun 28, 2015 2:52 am

paride4331 wrote:Hi senorpablo,
it seems to works fine.
Regards
Paride
Not in v4.02.1 - 6.15.

Specifically, it doesn't trigger a re-render. So you have to do something else that triggers an update, like move the camera, change the timeline, press update scene, etc.

Kind of defeats the purpose of the button. In fact, when you select a new file, the new image should load automatically without any extra input from the user. The reload button should only be for the case when the image gets updated in another app, such as photoshop.
ScreenCapture_2019-3-18 12.01.07.mp4
(1.49 MiB) Downloaded 2398 times
User avatar
paride4331
Octane Guru
Posts: 3819
Joined: Fri Sep 18, 2015 7:19 am

senorpablo wrote:
paride4331 wrote:Hi senorpablo,
it seems to works fine.
Regards
Paride
Not in v4.02.1 - 6.15.

Specifically, it doesn't trigger a re-render. So you have to do something else that triggers an update, like move the camera, change the timeline, press update scene, etc.

Kind of defeats the purpose of the button. In fact, when you select a new file, the new image should load automatically without any extra input from the user. The reload button should only be for the case when the image gets updated in another app, such as photoshop.
The attachment ScreenCapture_2019-3-18 12.01.07.mp4 is no longer available
Attachments
13.jpg
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
senorpablo
Licensed Customer
Posts: 163
Joined: Sun Jun 28, 2015 2:52 am

paride4331 wrote:
senorpablo wrote:
paride4331 wrote:Hi senorpablo,
it seems to works fine.
Regards
Paride
Not in v4.02.1 - 6.15.

Specifically, it doesn't trigger a re-render. So you have to do something else that triggers an update, like move the camera, change the timeline, press update scene, etc.

Kind of defeats the purpose of the button. In fact, when you select a new file, the new image should load automatically without any extra input from the user. The reload button should only be for the case when the image gets updated in another app, such as photoshop.
ScreenCapture_2019-3-18 12.01.07.mp4
As far as I know, my settings are either the default, or whatever some Otoy representative told me to set because I posted about the Max viewport being very slow. That setting says: "...but this will likely increase render time or prevent rendering normal update." So why would I want to enable that?

Why is it always such a battle to get a bug fixed with you guys? I shouldn't have to manage secret, obscure settings, for a reload button to work properly. A reload button should "just work."
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