Layer Mask + Alpha

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renantstein
Licensed Customer
Posts: 8
Joined: Sun Apr 30, 2017 10:02 pm

Hey guys!

I couldn't find an answer here in the forum, so here is my question:


How do I manage to tell octane I need a layer mask pass that considers the alpha on specular objects? In the scne below, I need a mask for the cube inside the sphere, but, as you can see, the mask just won't come out. And the mask for the sphere should also not be 100% white.

- I've already checked the "Affect Alpha" checkbox on the specular material
- I've already checked the "Alpha channel" checkbox on the octane settings.

Image

Image

Thanks!
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