Ignore Unused Materials not working?
Moderators: ChrisHekman, aoktar
What does "Ignore Unused Materials" actually do? I've got the "Ignore Unused Materials" option checked in my general settings, but every time I resend a scene to render all the materials in the material manager get exported, even if they're not applied to any objects or if they're hidden from the material manager with a layer. If I've got a simple scene with 20+ complex materials in it, I have to wait upwards of 30 seconds for octane to export all the materials that I'm not even using.
It's for Picture Viewer rendering. It does what the word describes.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw