can I get this scene for testing?SRCOBB wrote:R5 - when I add a scatter object, it's crashing C4d and then my whole system.
C4D R20.057 OSX 10.13.6
Cinema 4D version 4.02.1-R3 (Obsolete stable)
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Bowser16NB
- Posts: 29
- Joined: Fri Mar 21, 2014 5:01 am
Whenever I add a VDB volume it freezes my Cinema4D R20.057. Octane Version 4.03.1-R5
Here we have the same troubles with R5 . Going back to R3 resolve the problem.Kalua wrote:Same happening to me in R18 and V4 R5.adamfilip wrote:with R4 im finding its breaking and switching texture links.. I had to revert back to R3
So i apply one texture and another shows up
Leaf shader in place of the concrete shader... very weird.
This is showing in Live viewer window... in object manager the shaders are correctly assigned.
EDIT: I reverted to V4 R3 and problem is fixed.
Have you advised of this Ahmet?
Thanks.
Luca
i9-10900x, 96GB DDR4, 2xRTX 2080 TI, ASUS X299 SAGE, Windows 10
http://www.visual4d.it
http://www.visual4d.it
Removed R5 and R3 is actual version. Please stay with that until next one.GIOLETS wrote: Here we have the same troubles with R5 . Going back to R3 resolve the problem.
Have you advised of this Ahmet?
Thanks.
Luca
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Hi, Aoktar, why MB has no affected with standart Cinema emitter?
Scene https://drive.google.com/open?id=1AjUWW ... T3-oPHdkit
Scene https://drive.google.com/open?id=1AjUWW ... T3-oPHdkit
Yes no effect. It's not supported.divasoft wrote:Hi, Aoktar, why MB has no affected with standart Cinema emitter?
Scene https://drive.google.com/open?id=1AjUWW ... T3-oPHdkit
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Is there any particular reason for this? In integration for 3dmax it works.aoktar wrote:Yes no effect. It's not supported.divasoft wrote:Hi, Aoktar, why MB has no affected with standart Cinema emitter?
Scene https://drive.google.com/open?id=1AjUWW ... T3-oPHdkit
Every software has own obstacles. Doesn't matter of C4D. For standard particles, I couldn't find a reliable way to track the movement per particles. Maybe in future.divasoft wrote: Is there any particular reason for this? In integration for 3dmax it works.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I missed the R15 version in the zip.
Please add
Thx
Please add

Thx
C4D + ZBrush User
Use AMD Phenom 9850, GeForce 8600 256MB, 8GB
Use AMD Phenom 9850, GeForce 8600 256MB, 8GB
Ahmet is working on it viewtopic.php?f=85&t=70622&p=357780&hilit=r15#p357780JackMcRip wrote:I missed the R15 version in the zip.
Please add
Thx
OSX 10.12.4 | Intel 12 core @ 3.33 ghz | 128 gb ram | NVIDIA GeForce GTX 1080TI | Ubuntu Linux slave with 3x 1080ti