Local Overrides

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
Luther76
Licensed Customer
Posts: 26
Joined: Fri Mar 24, 2017 3:49 pm

Hi All,
Anyone can tell me if it is possible in SOP_Material/Local Overrides, paste a string value with a copy stamp varialble to change the texture of a shader (/NT_TEX_IMAGE1/A_FILENAME)?

I did it in Mantra and work greate, I'd like to do it in Octane.

Thank you.

Paolo
Post Reply

Return to “General Discussion”