I'm trying to get some motion blur and it seems to work but not for my deforming ncached ncloth sim. I don't see any documentation that mentions any special steps to get this to work, is there something I'm missing?
On the latest production build of octane with maya 2017
deformation motion blur ?
Moderator: JimStar
You need to set theTokyomegaplex wrote:I don't see any documentation that mentions any special steps to get this to work, is there something I'm missing?
animator data
of the cloth shape to force load
(for some reason automatic
doesn't work for cached geometry)Also take care to peak the right shape : for ncloth, you want to set animator data for the second shape under the transform "outputCloth.." (the first shape is an intermediate object)
Pascal ANDRE
- Tokyomegaplex
- Posts: 28
- Joined: Tue Sep 06, 2016 5:10 pm
wonderful, trying that now! I tried automatic but didn't try force load. Thank you!
- Tokyomegaplex
- Posts: 28
- Joined: Tue Sep 06, 2016 5:10 pm
this seems to work except for with my meshes that use displacement. is this a known issue?