Object ID Masks Not Working in ORBX Export.

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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FAZ
Licensed Customer
Posts: 90
Joined: Tue Oct 06, 2015 5:56 pm
Location: Miami, FL
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Like the title says, Octane Standalone does not import my infopass object ID masks setup. In Cinema 4D it renders all the black and white masks separate as it should However- In Standalone, the exported c4d scene has NO masks to render. I am using object tags per object, each object has its own object ID, 2 ,3 and 4. They work if I render to picture viewer BUT do not show up in Standalone Render output. Only all objects into 1 single matte which is incorrect.
Incorrect- All 3 objects in 1 matte. Should be 3 passes, I only have 1 matte pass.
Incorrect- All 3 objects in 1 matte. Should be 3 passes, I only have 1 matte pass.
settings.jpg
I simply want to render 1 beauty pass of my scenes + output my 2, 3, 4 object ID's of black & white mattes. Simple. It works in Cinema 4D but I need to export to our renderfarm in Standalone. When I do that, my mattes are all in one pass. Why? Thanks!
www.alexdimella.com IG @alexdimella
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bepeg4d
Octane Guru
Posts: 10360
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi,
those masks are calculated with c4d internal engine, so are not supported in Standalone.
You need to set the desired mask color in the Octane Object tag, and use the Object Color Pass instead.
ciao Beppe
FAZ
Licensed Customer
Posts: 90
Joined: Tue Oct 06, 2015 5:56 pm
Location: Miami, FL
Contact:

bepeg4d wrote:Hi,
those masks are calculated with c4d internal engine, so are not supported in Standalone.
You need to set the desired mask color in the Octane Object tag, and use the Object Color Pass instead.
ciao Beppe
Thank you Beppe!
www.alexdimella.com IG @alexdimella
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