Crashing with Denoise

A public forum for discussing and asking questions about OctaneVR.
Post Reply
vshevnin
Posts: 1
Joined: Tue Jan 22, 2019 3:58 pm

Hi
I am rendering in 3ds max 2019 + Octane Render VR 4.02.1_-_6.14
Computer have a 64 Gb RAM and 7x GPU GTX 1080ti

When rendering, scene use a 24Gb RAM and 4GB VRAM. Resolution of rendering frame - 3840x3840px

Problem: When i enable a denoise, and use all 7 GPUs for render (not mater how many gpus used for denoise) - 3ds max is crashing. I can use maximum 6 GPUs with denoise. Without denoise i can rendering with all 7 GPUs.
I am try rendering on computer with 32Gb RAM. Without denoise i can use all GPUs, but with denoise only 3 GPUs.

I think denoise depends on the amount of memory, but windows shows a many free memory
User avatar
paride4331
Octane Guru
Posts: 3809
Joined: Fri Sep 18, 2015 7:19 am

Hi vshevnin,
denoise depends on VRAM avaible and render size.
Try deactivating the GPU connected to monitor and use that to denoise.
It could depend on your PSU.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Post Reply

Return to “OctaneVR Questions & Discussion”