emission in mix material no longer working

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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moose69
Licensed Customer
Posts: 37
Joined: Sun Jan 17, 2016 10:10 pm

Opened a project built in 3.0x which used a emission material in a mixed materia lwith a mask defining where the emission and non-emission areas are. This worked previously. now the emission material works when applied directly but not in the mixed material.

The 2 screen grabs show an isolated object with the emission material applied directly (and glowing) and the mixed material where it is hardly showing. the final shot shows output from the original file where the mixed material used to work fine?

Weird. what has changed and how do I fix?
Attachments
test render0362.jpg
screen 2.jpg
screen 1.jpg
moose69
Licensed Customer
Posts: 37
Joined: Sun Jan 17, 2016 10:10 pm

OK so fixed this. ran the latest update 4.02.1-R2 and the problem resolved itself. Mmmmm. not very good that something so fundamental was broken but at least it's fixed.
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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moose69 wrote:OK so fixed this. ran the latest update 4.02.1-R2 and the problem resolved itself. Mmmmm. not very good that something so fundamental was broken but at least it's fixed.
It was broken in sdk 4.02 and I've removed this build after notified. You cannot see this build available if you check again.
Octane For Cinema 4D developer / 3d generalist

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