Renault Captur Night shot - Automotive visualization

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caebrasil
Licensed Customer
Posts: 1
Joined: Tue Aug 16, 2016 7:56 pm

Hi guys,

First post here, we are testing Octane at Loucomotion, I hope you like it. Impressive engine! Running on Maya.
We didn't finish the project, still a lot of small adjustments to do but indeed we'll never really end it, so that's it.
Made by Raffo Ignaccitti and me.

We would like to thanks Jolberto for all support on learning Octane. Valeu cara!

https://www.behance.net/gallery/5739273 ... Night-shot

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Project on Behance:
https://www.behance.net/gallery/5739273 ... Night-shot
Last edited by caebrasil on Tue Oct 17, 2017 12:30 pm, edited 2 times in total.
Caetano Brasil
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Joined: Thu Jul 30, 2015 2:38 am

Parabéns!!!! o trabalho de vocês é incrível.
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Lewis
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Location: Croatia
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That looks fantastic, can you give us some more info about model, you built car or CAD data ? What is the polycount for car (any wires?) you pushed in octane (i remember octane currently have some kind of 78-79 mil polys limit and this loos very detailed/close to limit), which GPUs are used to render, rendertimes,..... tell us all :D.

Thanks
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
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Jolbertoquini
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caebrasil wrote: We would like to thanks Jolberto for all support on learning Octane. Valeu cara!
Hey Caetano,

It's a pleasure to help you Guys, also I'm really glad to see such job done with Maya plug. :) again amazing work guys!!! :D really well done. Tamos Juntos Bro!

Cheers,
JO
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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raffo
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Joined: Tue Oct 17, 2017 1:35 pm

Lewis wrote:That looks fantastic, can you give us some more info about model, you built car or CAD data ? What is the polycount for car (any wires?) you pushed in octane (i remember octane currently have some kind of 78-79 mil polys limit and this loos very detailed/close to limit), which GPUs are used to render, rendertimes,..... tell us all :D.

Thanks

hey Lewis,

it's CAD data except the interior soft parts as the seats.
The full model has aprox. 10mil polys and we keep separately the interior and the exterior, so octane can handle it very well.

for rendering we used 2 gtx 1080ti and it took about 12h each.
we've launched the renders at night and catch them in the morning. ;)

thanks for your comment.
cheers.
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Lewis
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Thanks for all the info raffo, it really is great work.

Can you maybe post your car paint color shader/screengrab ?
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177

WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
pixym
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Location: French West Indies

Simply WOW :shock:
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
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itou31
Licensed Customer
Posts: 377
Joined: Tue Jan 22, 2013 8:43 am

Wow !! Super !
I have this car...
I7-3930K 64Go RAM Win8.1pro , main 3 titans + 780Ti
Xeon 2696V3 64Go RAM Win8.1/win10/win7, 2x 1080Ti + 3x 980Ti + 2x Titan Black
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