If you make a 30mi wide plain, then put a bump map on it... at extreme distances you get weird grid like artifacting. This is also not fixed with adjusting ray epsilon.
large scene bump bug
Moderator: juanjgon
Hi,
I'm not sure if I'm able to reproduce this problem here. Can you please attach your scene? You could also export the scene to an .orbx file from the IPR to see if the Standalone has the same problem. In this case, this .orbx file can be enough to investigate it.
Thanks,
-Juanjo
I'm not sure if I'm able to reproduce this problem here. Can you please attach your scene? You could also export the scene to an .orbx file from the IPR to see if the Standalone has the same problem. In this case, this .orbx file can be enough to investigate it.
Thanks,
-Juanjo