Mix texture and multiple texture - no default inputs

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J.C
Licensed Customer
Posts: 1866
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Mix texture and multiple texture has empty nodes. It would be better if they already had some default texture like grayscale texture. This is already there in material nodes e.g. roughness has default grayscale texture that can be changed to any other if you like. Why it is not like that with texture mix nodes?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Posts: 1866
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Anyone?
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
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