How to add a displacement material to a height map ?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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lalalem
Licensed Customer
Posts: 42
Joined: Sat Jan 19, 2019 5:55 pm

Hi all,

I did a mountain with World Creator. I exported the height map, and applied it to a material with the displacement channel.

I also have a Desert Cliff PBR material from Poliigon that I want to put on it. But I don't know how to do it. I tried with a Mix Material but it doesn't work...

Any help would be greatly appreciated!! Thank you :)
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bepeg4d
Octane Guru
Posts: 10372
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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If you use a Mix material, you need to apply displacement in its proper slot, not in the single material.
Have you tried to copy paste the Displacement node from the first material, to the PBR material?
ciao Beppe
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