Material Preview in Viewport
This is an old problem but I thought I would ask....
After using the MATERIAL CONVERSION tool to make standard materials in octane materials, can you change the code to make the "SHOW SHADED MATERIAL IN VIEWPORT" option ON by default, so we still see the actual bitmaps.... rather than it just going grey.
Material Preview in Viewport
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- SergKlyosov
- Posts: 126
- Joined: Wed Mar 01, 2017 9:33 am
Hi richardyarlett,
Here is a maxscript which must solve the issue, it is somewhere on forum but I can't find a thread, so just attached it
Here is a maxscript which must solve the issue, it is somewhere on forum but I can't find a thread, so just attached it
- Attachments
-
- showOctaneDiffuseMap.zip
- (518 Bytes) Downloaded 155 times
Win 10 64 | RTX 3090 | i9 9980XE | 64GB RAM
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi SergKlyosov,
thanks for your script,
I will add it in todolist.
Regards
Paride
thanks for your script,
I will add it in todolist.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid