Live viewer and picture viewer doesn't match at all

Forums: Live viewer and picture viewer doesn't match at all
A public forum for discussing and asking questions about OctaneVR.

Live viewer and picture viewer doesn't match at all

Postby Octaneandcinema4d » Mon Jan 21, 2019 7:54 pm

Octaneandcinema4d Mon Jan 21, 2019 7:54 pm
Hello,

Been using Octane for a few months with no problem until yesterday.

The problem is that the live viewer doesn't match what I get when I render.

An image of my settings + what I try to render https://imgur.com/8Pjaued

And here is the result I get when I render a still image in PNG https://imgur.com/keINEPl

It does 2 things.

1. It seems to not update to the correct frame. I did one test where I stopped at frame 60, but when I rendered out an still image, the frame that was rendered out was 23.

2. The black glossy material doesnt show up in the final render.

Anyone know how to fix this?
It's so strange beacause I haven't mixed with any setting from before.

Thank you!
Octaneandcinema4d
 
Posts: 2
Joined: Mon Oct 01, 2018 5:56 pm

Re: Live viewer and picture viewer doesn't match at all

Postby Octaneandcinema4d » Tue Jan 22, 2019 7:51 am

Octaneandcinema4d Tue Jan 22, 2019 7:51 am
SOLVED.

I figured out what was wrong. In the Emitter, I had set the render tendrils to only 1.
Octaneandcinema4d
 
Posts: 2
Joined: Mon Oct 01, 2018 5:56 pm

Re: Live viewer and picture viewer doesn't match at all

Postby bepeg4d » Tue Jan 22, 2019 2:33 pm

bepeg4d Tue Jan 22, 2019 2:33 pm
Hi,
save the cache of the simulation, you should solve all your issues.
ciao Beppe
User avatar
bepeg4d
Octane Guru
Octane Guru
 
Posts: 6764
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy

Return to OctaneVR Questions & Discussion


Who is online

Users browsing this forum: No registered users and 0 guests

Fri Dec 13, 2019 3:04 am [ UTC ]