Hello,
Been using Octane for a few months with no problem until yesterday.
The problem is that the live viewer doesn't match what I get when I render.
An image of my settings + what I try to render https://imgur.com/8Pjaued
And here is the result I get when I render a still image in PNG https://imgur.com/keINEPl
It does 2 things.
1. It seems to not update to the correct frame. I did one test where I stopped at frame 60, but when I rendered out an still image, the frame that was rendered out was 23.
2. The black glossy material doesnt show up in the final render.
Anyone know how to fix this?
It's so strange beacause I haven't mixed with any setting from before.
Thank you!
Live viewer and picture viewer doesn't match at all
- Octaneandcinema4d
- Posts: 2
- Joined: Mon Oct 01, 2018 5:56 pm
SOLVED.
I figured out what was wrong. In the Emitter, I had set the render tendrils to only 1.
I figured out what was wrong. In the Emitter, I had set the render tendrils to only 1.
Hi,
save the cache of the simulation, you should solve all your issues.
ciao Beppe
save the cache of the simulation, you should solve all your issues.
ciao Beppe