Transmission not working in 16.3.1 +

Forums: Transmission not working in 16.3.1 +
Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Transmission not working in 16.3.1 +

Postby nvision » Fri Jan 18, 2019 1:44 pm

nvision Fri Jan 18, 2019 1:44 pm
In versions 16.3.1 and higher, the Transmission input of Diffuse Material is not working. When plugging texture into Transmission input, nothing happens and the input is empty when checking it in Octane NodeGraph.

Version 16.3.1:
Attachments
Transmission working.jpg
Version 16.3
Transmission not working.jpg
Version 16.3.1
OS: Windows 10 Pro 64-bit (10.0, Build 16299) (16299.rs3_release.170928-1534)
GPUs: 3 x GTX 1080 Ti 1 x GTX 1070
RAM: 96GB
Nvidia driver version: latest
Octane Standalone v. 4
Octane Blender plugin v. 16.3.1
Blender 2.79
User avatar
nvision
Licensed Customer
Licensed Customer
 
Posts: 16
Joined: Mon Nov 06, 2017 3:31 pm
Location: Lublin, Poland

Return to Bug Reports


Who is online

Users browsing this forum: No registered users and 0 guests

Wed Sep 30, 2020 10:37 am [ UTC ]