I have searched the forums, but I have not been able to locate the windowbox OSL shader for Octane and Cinema. Link, anyone?
Thanks!
Windowbox OSL shader?
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Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
You might be thinking of this link. I'm not sure the source data was ever posted directly on the OTOY forum. It's been a few months since I played with it, but I think it was the Lightwave OSL script that worked fine in C4D. Somewhere I've got a city block test file I built with it. It's pretty sweet!
http://julius-ihle.de/?p=2451
http://julius-ihle.de/?p=2451
Animation Technical Director - Washington DC
Check presets from osl texture.
Octane For Cinema 4D developer / 3d generalist
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I did. I saw nothing there what used the term "Windowbox" and none of the other names indicated that shader. I am happy to hear that it is included. Which one is it?
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
It's not a full shader, it's example OSL code. You'll need to plug that OSL code into an OSL node in an Octane shader network. As I recall, it was the Lightwave version that I could just drop into C4D Octane. Also, the source .exr is defined by a path in the OSL node, not with an Image Texture node, at least in this implementation.
(edit) I went and re-downloaded the files to see what you are seeing. The jiWindowbox.zip file expands to a directory of .osl and .oso files. You want the jiWindowbox_LWOctane.osl file. Open it with your favorite text editor and copy/paste it into the OSL nodes Script Editor window. You'll also want the jiWindowBox_Examples.zip to have some .exr files to plug into the shader and as a template for building your own.
(edit 02) I decided to make a little quickie demo file for C4D users. This file uses one of Julius' (credited in the ReadMe) .exr files and the OSL code as written for Lightwave.
(edit) I went and re-downloaded the files to see what you are seeing. The jiWindowbox.zip file expands to a directory of .osl and .oso files. You want the jiWindowbox_LWOctane.osl file. Open it with your favorite text editor and copy/paste it into the OSL nodes Script Editor window. You'll also want the jiWindowBox_Examples.zip to have some .exr files to plug into the shader and as a template for building your own.
(edit 02) I decided to make a little quickie demo file for C4D users. This file uses one of Julius' (credited in the ReadMe) .exr files and the OSL code as written for Lightwave.
- Attachments
-
- WindowBox_C4D.zip
- sample windowbox 0SL scene for C4D/Octane Render
- (7.94 MiB) Downloaded 713 times
Animation Technical Director - Washington DC
I was just about to start messing with this based upon your previous reply, and then I decided to review your post again, and I see your latest. It's fantastic! Thanks so much for doing this! Now I just need to some sources for input imagery!
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
Thank you, Frank! I appreciate the sentiment!
CaseLabs Mercury S8 / ASUS Z10PE-D8 WS / Crucial 64GB 2133 DDR4 / 2 XEON E5-2687W v3 3.1 GHz / EVGA 1600 P2 / 2 EVGA RTX 2080Ti FTW3 Hybrid/ Cinema 4D
Is it fast? Oh, yeah!
Is it fast? Oh, yeah!
i did try to load the example file into R20 + plugin V 4.0.5 R4 (latest) and check it. but when i double click onto the OSL node inside the material, C4D crashes. is this a known bug? any workarounds?
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This doesn't directly answer your question, but as a data point, that example scene I posted in January still seems to work fine in Octane 4.03 and R20.059 on hardware similar to yours.3dworks wrote:i did try to load the example file into R20 + plugin V 4.0.5 R4 (latest) and check it. but when i double click onto the OSL node inside the material, C4D crashes. is this a known bug? any workarounds?
Animation Technical Director - Washington DC