Denoiser stops render: bug still active?

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Reality4
Licensed Customer
Posts: 91
Joined: Wed Oct 13, 2010 10:34 am

Hi everyone,

After rendering a couple of seconds, I get a "GPU failure" and the log says:

OctaneRender 4.01.1 (4010100)
denoiserThread0 : Not enough free memory to run the denoiser. Required memory 338.17 MB

Is there a way to circumvent this issue? My system has more than enough memory and with previous versions of OctaneRender I never had denoising issues like this.

Thanks!
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

Hi Reality4,
338.17 MB is VRAM needed, not RAM.
Try checking "use CPU memory" it could solve your issue.
Let me hear from you.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Reality4
Licensed Customer
Posts: 91
Joined: Wed Oct 13, 2010 10:34 am

Thanks Paride, that did the trick!
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