Octane Subdivision giving me crazy mesh in render

Houdini Integrated Plugin

Moderator: juanjgon

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xanderjm
Licensed Customer
Posts: 4
Joined: Fri Jan 15, 2016 5:55 pm

Hey,

so im trying to render an object using octane subdivision level, however im getting this crazy geo. In the past i have just used a divide to make sure the object was all tris or there were no convex polygons, but it doesnt seem to be working in this situation, how can i get the subdivision to work?
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

Hmm, I had not seen something like that before while working with quads or triangles only. Can you send me this scene to check it here?

Thanks,
-Juanjo
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